3D & Generative · Aug 17, 2026
Idle Watcher. Devlog.
Idle Watcher. Devlog. by Altruistic_Cat5688. Watch the 3D & Generative video and visit the original Reddit post.
Altruistic_Cat5688u/Altruistic_Cat5688
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Disclaimer: The game is coded by Claude. Art concepted by human and then iterated by Codex. My lovely bears! Today I want to show you a slightly improved version of the city view. It didn’t happen without a fight with Claude though. I wanted to add a particle system to the game for WebGL. Supposedly no problem - I had it after about 10 minutes, but it didn’t work - there were no particles visible. After an hour we finally got to the point where the particles were visible. Every time I told Claude that I still couldn’t see any particles, he found another reason why they weren’t working - and this time it was 100% definitely the correct one. Then we moved on to working on a tool that was supposed to let me set up particles in the scene. This is where hell started, because for some reason the particles I was setting up were not visible. It turned out that there was actually a whole cascade of problems: * for some reason Claude decided that particles should only render on the…
The prompt behind it.
The creator has not shared a public prompt. Visit the original post for more about this work.
Video and prompt by Altruistic_Cat5688. Original post ↗


