Motion Design · Oct 6, 2026
I made a multiplayer stickman FPS that runs in the browser. Here's what it took
I made a multiplayer stickman FPS that runs in the browser. Here's… by Alternative_Cow_3674. Watch the Motion Design video and visit the original Reddit post.
Alternative_Cow_3674u/Alternative_Cow_3674
View on RedditOpen the original Reddit post for the version with sound.
StickFrag, free, no download, no account: [https://stickfrag.com](https://stickfrag.com/) Team deathmatch, free for all and gun game, up to 16 players per match, bots in the empty seats. **How I made it** Claude Code wrote the code. I wrote about 490 prompts over 5 days, about 50 hours, some nights until 5 am. In practice, that meant: * I wrote the spec first. The first version was live the same night. * I playtested every build and reported what felt wrong: mouse sensitivity, hits that didn't register, micro-freezes on kills, jittery stairs, a stickman that flashed into view for one frame. * I directed every model and animation: knees and elbows on the stickmen, reloads where the hand really pulls the mag, an SMG that looked like a Tommy gun, a gap in the pistol, the size of the red dot. * I had a shooting range built to tune the guns, and set the damage numbers by hand. Shots to the arms didn't count, so I asked for a hitbox view, and it showed the arms had no hitbox. * A…
The prompt behind it.
The creator has not shared a public prompt. Visit the original post for more about this work.
Video and prompt by Alternative_Cow_3674. Original post ↗


