Motion Design · Sep 25, 2026

Opus 5.5 built a system to procedurally generate sleepy New England-inspired towns using voxels in…

Opus 5.5 built a system to procedurally generate… by HardwoodLogic, credited to Claude Opus 5.5. Watch the Motion Design video and visit the original X post.

HardwoodLogic@HardwoodLogic
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Opus 5.5
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From the creator’s post · HardwoodLogic on X
Opus 5.5 built a system to procedurally generate sleepy New England-inspired towns using voxels in @threejs with no external assets. Every building has a fully furnished, densely detailed interior that can be explored in 1st person. Absolutely wondrous. I am consistently awestruck by the model's deep sense and understanding of Place. It intuits that when I ask for "a cozy New England town", I don't just mean placing down props at coordinates; without being told, it knows that I'm asking for a feeling. Bravo @claudeai @alexalbert__ You made something truly special.
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