Motion Design · Oct 7, 2026

A Month Into Developing Overdrive: My Transformers Inspired Wave Survival Game!

A Month Into Developing Overdrive: My Transformers… by ProfMags, credited to Claude Opus 5.5. Watch the Motion Design video and visit the original Reddit post.

ProfMagsu/ProfMags
View on Reddit
Opus 5.5
0 net upvotes on Reddit, checked Oct 7, 2026

Open the original Reddit post for the version with sound.

From the creator’s post · ProfMags on Reddit
Hello! First time posting here :) I’ve been working on a game called **Overdrive** for about a month now. It’s heavily inspired by the Escalation mode from *Transformers: War for Cybertron*, which was always one of my favorite parts of that game. Overdrive is an infinite wave-based survival game built around fast-paced combat, transforming between robot and vehicle forms, and a movement system that’s meant to be genuinely fun to use. I’ve been putting a lot of time into things like wall running, wall jumping, sliding, dodging, boosting, vehicle movement, transformations, abilities, different enemy types, bosses, and making the waves gradually become more difficult and varied the longer you survive. I really want the game to feel fast, fluid, and chaotic in a good way, where movement is just as important as shooting. A lot of my focus has been on making it fun to move around the map, transform during combat, dodge attacks, reposition quickly, and take advantage of all the different…
From the creator

The prompt behind it.

The creator has not shared a public prompt. Visit the original post for more about this work.

Video and prompt by ProfMags. Original post ↗

Is this your work? Add the badge

Paste this on your site or README to link people to this page.

Featured on motif
<a href="https://createmotion.io/motions/reddit-1wzov3v/"><img src="https://createmotion.io/featured-on-motif.svg" alt="Featured on motif" width="188" height="44"></a>