Product & UI · Oct 5, 2026
Super nervous to post my game at all
Super nervous to post my game at all by LeVuS87, credited to Claude Opus 5.5. Watch the Product & UI video and visit the original Reddit post.
LeVuS87u/LeVuS87
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Spent weeks working on it, and I know that’s not very long and it’s not perfect and probably shouldn’t be launching it but I feel like getting something out there and learning from the process is going to help me be better for next time. Started out with a completely different prototype, built with Sol 5.6 and in Godot, similar premise just kiting around a creature for X amount of time. It was fine, but not quite the experience I was wanting. Then I revamped it using Astra, built out the game loop a feature at a time, created a new creature using Meshy and Blender MCP, had Astra build out the whole motel fairly quickly with Blender MCP and in Unreal. It was fine, and I published the coming soon page for Steam. As soon as it got approved I had regrets. My creature felt like a generic slop witch and the animations needed improvement for sure. So I decided to redesign it. Using Meshy again, GPT-Image-2.5, Astra and Opus 5.5 I iterated through each model and the creature until it…
The prompt behind it.
The creator has not shared a public prompt. Visit the original post for more about this work.
Video and prompt by LeVuS87. Original post ↗


