3D & Generative · Sep 26, 2026
Ported Armagetron to WebGL
Ported Armagetron to WebGL by Ok_Tour_8029, credited to Claude Opus 5.5. Watch the 3D & Generative video and visit the original Reddit post.
Ok_Tour_8029u/Ok_Tour_8029
View on RedditOpen the original Reddit post for the version with sound.
Tasked Opus 5.5 to port the Armagetron project to WebGL and deploy it alongside a websocket-based multiplayer backend to [GenHTTP Lambda](https://genhttp.dev/). Would love to play a round or two with you guys ... [link to the game](https://genhttp.dev/lambda/armagetron/). Initial port took 1.6 million tokens, bug fixing and improvements of the multiplayer code another 600k. I did not state any technical details of the port, just user requirements, so the backend was written and pushed by Claude alone. Uses a websocket connection per player, transfering the net state in 60 Hz via protobuf.
The prompt behind it.
The creator has not shared a public prompt. Visit the original post for more about this work.
Video and prompt by Ok_Tour_8029. Original post ↗


