3D & Generative · Jul 22, 2026
Built a realistic fire screensaver using Claude and WebGL shaders. Fullscreen it and just vibe.
Built a realistic fire screensaver using Claude and WebGL shaders.… by vinishkapoor. Watch the 3D & Generative video and visit the original Reddit post.
vinishkapooru/vinishkapoor
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This one is not a game, just pure visual and audio relaxation. A realistic fire simulation running entirely on WebGL shaders in your browser. I wanted to see if Claude could handle writing GLSL shader code and honestly it surprised me. The fire effect is not a video or a gif, it's real-time rendered graphics that look different every second. You can customize everything: * Fire height from a small flame to a full screen blaze * Color themes (classic yellow/blue/green and purple) * Intensity levels from a cozy, calm campfire to an inferno * Sound effects with different fire audio options * Volume control and mute Go fullscreen, turn on the campfire sound, and it works as a perfect ambient screensaver. I've been using it on my second monitor while working. Built with Claude handling the WebGL and GLSL shader math. If you've ever tried writing shaders by hand you know how painful it is. Claude made it surprisingly approachable. Try it here:…
The prompt behind it.
The creator has not shared a public prompt. Visit the original post for more about this work.
Video and prompt by vinishkapoor. Original post ↗


