Sites built with ClaudePage 139
14,514 live sites whose creators say Claude built them: 436 landing pages, 348 product sites, 1,135 portfolios, 168 agency sites, 521 personal sites, 35 event pages, 56 blogs, 81 docs sites, 9,584 web apps, 2,150 games.
BLIND SPOT
“As Mangrove asks, here is how AI was used. This project was built with Claude (Anthropic) via Claude Code as a”
Mine Rescue
“Claude Code wrote the implementation and drove Blender through the Blender MCP.”
Gauntlet
“I created this with Fable to plan it all out and generate inital codebase then finished it off in Opus 5.”
PawPetit cat game
“I built a GTA-style cat game in the browser in about a day with Claude Opus 5.5, here's what 3 days of players did with it”
The Learning Castle
“Prototype. Designed by Finnley, built with Claude.”
Doodle Voyager
“Made by Gev, built with Claude Opus 5.5 (Anthropic) doing the”
Daybreak
“Built with Claude Code as an AI pair programmer; I directed the product, design and architecture decisions.”
じゅっぷんクラフト
“Built with Claude Opus 5.5.”
Rare Royale
“Built with Claude Code.”
ぽんぽこカート 〜ニッポン爆走グランプリ
“Japanese-themed Mario Kart-style 3D kart racer for the browser, built with Claude Code × Claude Opus 5.5 (MAX) — three.js, all procedural (courses, props, karts, music, SFX)”
mutter-cursor-leak-fix
“Ubuntu 26.04 GNOME slows down over uptime: mutter 50.1 cursor-surface leak. Upstream fix backported, headless A/B reproducer, SRU draft. Built with Claude Code.”
Rushline
“Rushline: arcade stunt time-attack racer for the browser (Three.js). Made with Claude.”
toetris
“Entirely vibe-coded with Claude.”
A Wedding Game
“This game was vibecoded with Claude Opus 5.5 and was never meant to be shared. It started as a private”
Second Credit
“AI-built. Developed mostly with Claude Code, driving Godot and Blender.”
Hop Bot
“Built by Claude, an AI, for the AI Builders Club at West Valley College,”
COLOSSUS
“COLOSSUS was built by Claude (Opus 5.5) from a single prompt, the fourth game in a series of one-shot builds.”
Scry
“Most of Scry was written by Claude Code (Anthropic), which did the heavy lifting on implementation and design. Heads-up so you can judge for yourself.”
Vibe Games Arcade
“⚡ All games in this repository were one-shot generated using Claude Opus 5.5 with single-sentence prompts (Vibe Coding).”
Kitchen game
“I made a game using Claude (whole game) Sonnet 5 & Opus 5.5”
Ten Sixty-Six
“Here is an Opus 5.5 Med One Shot Game I Built”
Token Clicker
“I built it with Claude Code (Opus 5.5).”
Willowmere
“Opus 5.5 built this cozy 3D pixel art game”
Claude Opus 5.5 Games
“Three browser games built with Claude Opus 5.5 and three.js. There is nothing to install: open a link and play.”
hollow-crown
“Designed and built with Claude Code. The skill loops, pixel art, synth music,”
GR KART · Sakura Circuit
“Built with Claude Opus 5.5”
Parcel Pilot
“Built with Claude Code (Claude Opus 5.5).”
Puppy Adventures
“A 3D island game designed by the Beach Crew (voice memo, 2026-09-24) and built by Claude Code as its own”
Meridian Line
“Made with Claude Opus 5.5 (high effort) in Claude Code from a single prompt.”
erbuild
“Built with help from Claude Code, Anthropic's AI”
金陵寻踪
“Jinling") is a match-3 + scene-restoration web game set in Ming-dynasty Nanjing, built entirely by Claude (Claude Opus 5.5) in Claude Code — game design, story and dialogue, a Three.js HD-2D”
Proof of Humanity: Papers, Please
“Built in one week during a course on AI-driven development, with Claude Code (Opus 5.5) building it and Codex (GPT 6 Astra) for one comparison build and one review.”
Pixel Splash — tap-to-color playable
“Claude Code wrote the game code and the Python generators in tools/, so no asset was drawn or recorded by hand except”
Build Your Dream House — exterior playable
“Claude Code wrote the game code and drove Blender through the Blender MCP to build the models.”
APuzzle
“APuzzle was written with Claude Code, using Anthropic's Claude Opus 5.5 model.”
Mistake Trainer
“Most of the code was written with Anthropic's Claude, under Dan Nagel's direction: the first steps”
VOID WING
“VOID WING was built by Claude (Opus 5.5) from a single prompt, as the first game in a five-game”
OPEN TO WORK
“This game was built by Claude Opus 5.5 in Claude Code, with Matt as”
gen3-poke-multiplayer
“written by Claude (Claude Code), over dozens of work sessions guided by Lain,”
IGNITE
“The starter chapters' Hindi and Marathi were machine-written by Claude and should be checked by a native speaker.”
Afterglow 86
“I built a synthwave racer with Claude!”
Pixel Art Game Opus
“Saw a lot of people posting pixel art made with Opus 5.5, so wondered if it could be turned into a game: https://odiriuss.github.io/PixelArtGameOpus/ Repo: https://github.com/Odiriuss/PixelArtGameOpus”
Heaven's River
“Opus 5.5 Created a Playable Heaven's River”
Slopworld beach
“So I built it with Claude Code.”
Four in a row
“Built with Claude Opus 5.5.”
Moonlit Spellcaster
“Built with Claude from two prompts: the original animated-wizard prompt by Majid Manzarpour, and a follow-up that turns it into a game. Both are in PROMPT.md.”
The Bayeux Tapestry: a 3D walk
“Built with Claude.”
Wizard Quest
“Built with Claude Code.”
Indigo
“Indigo's interface was built with Claude Code.”
TOTES SIGNAL
“How it was built: with Claude Code as AI pair programmer. The commit”
Uneasy Alliances — playable web version
“This web version: built with Claude Code.”
alpha-fly
“Built with Claude Code. MIT licence.”
NOVA LANCER(ノヴァ・ランサー
“Star Fox-inspired 3D rail shooter for the browser, built with Claude Code × Claude Opus 5.5 (MAX) — three.js, all procedural (terrain, models, music, SFX)”
Kindergarten Arcade
“A little React SPA of learning games for kindergartners, with an 8-bit arcade look. Phonics today, more subjects (starting with math) on the way. Built entirely with Claude Code.”
INK ARCADE
“狙って撃つだけ。ブラウザで遊べるインク系シューティング2本立て(Made with Claude Opus 5.5)”
palmera-bay
“Palmera Bay: a game vibe-coded with Claude Opus 5.5”
Mario Kart 8 Deluxe Mod Manager
“AI assistance. This app was created using Claude Code (Anthropic). AI wrote and debugged”
Kart-game-Claude-code
“Mario Kart 3D (KartRider style) - developed with Claude Code”
Clawd 7/8
“変拍子リズムゲーム(Three.js + Web Audio)。Clawdが踊ります。Made by Claude (Opus 5.5)”
DRAGONSLEEP
“World, story, people and names: Griz (GrimGriz). Spec: Griz with the Cowork seat. Built by Claude (Anthropic) in Claude Code. Rules material from the SRD 5.1 under CC BY 4.0 — see LICENSE-SRD.md.”
Sprout Quest
“Sprout Quest has been built entirely by Claude Opus 5.5, starting on the model's release day (22 September 2026).”
Build Your AI
“Claude Code wrote most of the implementation from my briefs.”
99 Planets To Defend (v4
“Made with Claude Opus 5.5.”
Frontier Games
“The best games and films made by Claude Opus 5.5 and GPT-6 Astra, sorted by how fast you can try them.”
Frontier Habitat 5.0
“Design, code, models and art made with Claude (Anthropic) for Paul Barby. Engine: Godot 4.4.1.”
Crab Dash
“Built by Claude Opus 5.5 (Anthropic's AI model) in one session, from a single prompt plus one round of feedback.”
ScrollToArms
“Most of ScrollToArms was written by Claude Code (Anthropic), which did the heavy lifting on implementation and design. Heads-up so you can judge for yourself.”
Plops.io
“Plops.io — a 2v2 card MOBA in the browser, built with Claude. The 171 3D characters are generated Blender Python, and the trailer renders itself.”
Star Hop
“Opus 5.5 came out yesterday, so as a test I gave it the game and one task: make it better.”
Tentpole
“Built this with Claude.”
BLAST
“I made a BLAST - multiplayer blow-'em-up game inspired by Bomberman 💣💥 This literally took just few hours with Opus 5.5 🤯 https://blast.martintale.com/ https://v.redd.it/tk2kmimrqarh1”
Rip It Arena
“I asked Opus 5.5 to redo this Beyblade inpsired game that Astra made but the trailer it did is even better”
Mathcade
“Built with Claude Code.”
Flip — Prototype
“Built with Claude Code as a pair programmer. Commits it helped write carry a Co-Authored-By: Claude line.”
SUNDRIFT
“assets and the critic rounds were written by Claude Fable 5.1 and then Claude Opus 5.5, with sub-agents for the”
Unattended
“A lab of interactive pages, designed, built, tested and shipped by Claude (Claude Opus 5.5”
Root-Games
“Made with the help of Claude (Anthropic).”
vackrooms
“vgpu is lightweight and its docs are written for agents, so Claude could write and validate WGSL without me babysitting it on the game, there's a new maze on every visit.”
California Games
“written with Claude in TypeScript and PixiJS. It was built with the”
Axie Dice
“This game was built with heavy AI assistance. It was developed with Claude Code, working”
RetroMind Arcade — website
“Built by AJ Almachar with Claude Code.”
Conspiracy Map
“Lithuanian translations of all theories in data/i18n/done/ (written by Claude from the English”
MinQ
“Built with Claude Code, with a checker agent that reviews every caption against our list of claims”
Batcula
“Batcula was done solely through ChatGPT and Claude Code ( with some minor image cropping using Figma) + Suno for Music!”
MathQuest
“Built with Claude Code, using its artifact-design and frontend-design skills for the visual”
Feed Paul
“Original game created with Claude Opus 5, prompted and published by Nicolas Chapuis (@Nicolas_chap).”
坦克大战 · Tank Battle
“🤖 Generated with Claude Code”
Rando Games
“A small site of browser games, built with Claude Code as the coding assistant.”
VINTAGE — Arcade Collection
“full Software Design Document. Built with Claude Code as a”
NitroCall
“Built with Claude: a 100% "vibe coding" project”
Gyrelab
“This project was built using Claude, integrating the cubing.js Explorer code”
mywheel
“documentation was written with Claude Code”
FreeLook
“Most of FreeLook was written by Claude Code (Anthropic), which did the heavy lifting on implementation and design. Heads-up so you can judge for yourself.”
Bindrune
“Most of Bindrune was written by Claude Code (Anthropic), which did the heavy lifting on implementation and design. Heads-up so you can judge for yourself.”
Gembound Arena
“I spent the last few months building Gembound Arena, mostly with Claude Fable and Opus 5.”
Barrowfall
“Workflow: designed and built with Claude Code as the primary development tool.”